RSS

[10/12/2012] Hunters Hall, Hit Contacts, Thief Jobs…

In Narrowhaven we have been adding Quest Boards that will hold a large number of quests. All of these quests are meant to help foster playing uo in one way or another. Either to give you quests while your hunting or foster role playing. Putting the qu…

  • Digg
  • Del.icio.us
  • StumbleUpon
  • Reddit
  • Twitter
  • RSS
read comments

10-11-12 Jail

Well we finally found a reason to set up the jail area. If you manage to find yourself in a jail cell you will find that you can use no skills or spells.It took over two years to need to do this but it has been done.

  • Digg
  • Del.icio.us
  • StumbleUpon
  • Reddit
  • Twitter
  • RSS
read comments

[SVN 383][10/9/2012] Killable Guards and Other Updates…

– The account limit has been changed from 1 account per person to 2 accounts per person.- The skill cap has been raised form 800 to 1000.- All previous players with 800 skill have been set to 1000 skill. – Skill speeds has been slightly increased. – N…

  • Digg
  • Del.icio.us
  • StumbleUpon
  • Reddit
  • Twitter
  • RSS
read comments

[SVN 380][10/3/2012] Server Update

Based upon the feed back we have been getting from the survey we have made slight adjustments to various aspects of the game. The goal is to increase the enjoyment of playing while still holding true to our over all goals. – Added all the missing craf…

  • Digg
  • Del.icio.us
  • StumbleUpon
  • Reddit
  • Twitter
  • RSS
read comments

Starting Area/Quest is now LIVE!

The new starting area is now live! To test it out just create a new character or ask a GM to move one of your old characters to the starting location. Please let us know if you find any problems with it, find it confusing, or have any ideas etc. We wi…

  • Digg
  • Del.icio.us
  • StumbleUpon
  • Reddit
  • Twitter
  • RSS
read comments